AoeStats
← MansonYck

African Clearing

511519161Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 45m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1246
+14
🇳🇱 Tatars · Netherlands
1226
+14
🇪🇸 Aztecs · Spain
1125
+19
🇩🇪 Celts · Germany
1116
+18
vs
🇹🇼 Varangians · Taiwan
1235
-18
🇨🇳 Mongols · China
1181
-16
🇨🇳 Jurchens · China
1178
-16
🇭🇰 Goths · Hong Kong SAR China
1153
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,850 14:16 19:45 33:31 ⛏ Fish Boom FC
40 1,845 13:08 17:04 — ⛏ Fast Castle
38 1,732 15:25 20:00 42:19 ⛏ Fast Castle
32 1,480 12:03 18:28 43:43 ⛏ Fast Castle
31 1,432 14:26 20:42 44:36 ⚔ Scout Rush
24 1,100 14:22 20:00 39:27 ⛏ Fast Castle
21 941 13:08 17:18 — ⛏ Fast Castle
20 924 14:57 20:57 38:19

Resources

Player Food Wood Gold Stone Spent Collected
22,135 16,802 11,775 1,700 52,412 54,670
23,935 12,176 6,465 2,495 45,071 49,238
15,660 12,393 7,880 2,400 38,333 47,317
16,030 12,883 6,735 1,250 36,898 39,918
18,480 8,505 6,220 2,350 35,555 40,923
15,715 9,765 4,700 1,600 31,780 35,400
15,925 7,800 3,465 2,250 29,440 35,871
10,260 7,540 1,835 1,800 21,435 25,381
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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