AoeStats
← Patadas al tobillo

Nomad

511659518Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 46m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Huns · Taiwan
1200
+14
🇨🇳 Persians · China
1195
+14
🇨🇳 Mongols · China
1192
+14
🇺🇸 Malians · United States
1185
+14
vs
🇦🇷 Cumans · Argentina
1182
-15
🇦🇷 Vietnamese · Argentina
1171
-15
🇦🇷 Bengalis · Argentina
1168
-14
🇦🇷 Spanish · Argentina
1091
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,926 13:02 21:59 — ⚔ Fish Boom into Towers FC
38 1,775 12:23 20:39 41:40 ⛏ Fast Castle
37 1,727 13:42 23:25 41:28 ⛏ Fish Boom FC
36 1,670 14:15 28:35 — ⚔ Fish Boom into M@A into Skirms
31 1,429 15:47 19:36 36:52 ⛏ Fish Boom FC
26 1,188 15:35 19:35 44:53 ⛏ Fish Boom FC
26 1,227 15:53 22:28 30:48 ⛏ Fish Boom into Fire Galleys FC
18 853 14:23 20:01 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,920 19,267 14,555 4,890 65,632 69,033
14,755 11,680 9,790 2,150 38,375 41,519
11,335 17,183 5,270 975 34,763 37,525
13,070 11,822 4,560 2,580 32,032 38,536
12,815 12,005 5,265 1,175 31,260 34,825
12,190 11,078 5,150 2,630 31,048 33,357
10,050 6,636 3,905 1,480 22,071 24,622
4,185 6,234 855 1,700 12,974 14,627
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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