AoeStats
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Arena

511609652Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 58m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
1209
+9
🇨🇦 Italians · Canada
1179
+10
🇵🇪 Huns · Peru
1073
+14
🇫🇷 Franks · France
1045
+15
vs
🇩🇪 Ethiopians · Germany
1052
-14
🇩🇪 Danes · Germany
1051
-24
🇩🇪 Franks · Germany
1024
-13
🇩🇪 Vietnamese · Germany
1007
-33
Player eAPM Actions Feudal Castle Imperial Opening
43 2,534 11:25 15:19 30:17 ⛏ Fast Castle
37 2,163 10:21 14:19 27:47 ⛏ Fast Castle
34 1,968 11:02 14:42 30:47 ⛏ Fast Castle
29 1,674 10:53 15:57 34:12 ⛏ Fast Castle
27 1,595 11:40 16:21 35:49 ⛏ Fast Castle
26 1,509 10:14 14:55 30:18 ⛏ Fast Castle
22 1,283 11:19 15:34 38:25 ⛏ Fast Castle
20 1,189 11:19 16:07 32:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,645 29,925 25,785 1,150 103,505 111,998
39,610 24,355 20,605 5,585 90,155 97,018
33,410 29,205 17,965 2,985 83,565 99,445
29,025 22,500 25,820 2,355 79,700 98,980
35,745 19,925 14,805 6,360 76,835 86,658
24,955 34,535 11,320 3,120 73,930 78,778
18,425 12,615 8,960 5,600 45,600 47,969
10,165 8,880 4,640 1,400 25,085 31,637
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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