AoeStats
← 羅賓不流汗

Arena

513599343Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 75m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Byzantines · Italy
872
+16
🇮🇹 Huns · Italy
862
+17
🇷🇴 Teutons · Romania
859
+16
🇮🇹 Italians · Italy
847
+17
vs
🇹🇼 Cumans · Taiwan
891
-17
🇺🇸 Japanese · United States
888
-17
🇰🇷 Teutons · South Korea
867
-16
🇹🇼 Danes · Taiwan
852
-16
Player eAPM Actions Feudal Castle Imperial Opening
44 3,300 11:02 18:40 32:54 ⛏ Fast Castle
43 3,273 12:36 16:25 31:33 ⛏ Fast Castle
31 2,328 11:02 21:39 66:05 ⛏ Fast Castle
27 2,069 11:42 18:41 40:41 ⚔ Drush FC into Archers
26 1,963 12:01 19:02 29:48 ⛏ Fast Castle
18 1,327 10:16 17:11 32:29 ⚔ FC into Archers
17 1,257 12:56 25:46 37:18 ⚔ M@A Rush
16 1,236 12:41 18:31 34:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,350 31,320 26,080 2,450 106,200 116,486
37,040 25,045 18,440 1,985 82,510 86,952
33,380 24,630 16,510 1,770 76,290 75,992
34,565 13,645 18,675 5,600 72,485 89,044
22,850 21,200 18,340 6,650 69,040 80,649
20,770 17,630 20,960 965 60,325 61,791
18,795 13,585 5,870 5,290 43,540 50,657
8,945 12,750 3,155 3,225 28,075 32,315
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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