AoeStats
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Black Forest

510849993Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 47m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Danes · Russia
1056
+14
🇺🇸 Italians · United States
1037
+15
🇺🇸 Bulgarians · United States
1010
+16
🇷🇺 Khmer · Russia
985
+17
🇧🇷 Bohemians · Brazil
1078
-18
🇧🇷 Lithuanians · Brazil
996
-15
🇧🇷 Romans · Brazil
994
-15
🇧🇷 Khmer · Brazil
969
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,346 13:07 19:58 36:08 ⛏ Fish Boom FC
25 1,188 10:43 14:54 34:38 ⛏ Fast Castle
20 945 10:49 14:44 34:57 ⛏ Fast Castle
19 879 13:10 20:37 27:38 ⛏ Fish Boom FC into Fast Imp
17 791 14:15 19:18 40:22 ⛏ Fast Castle
17 814 11:54 15:54 35:55 ⛏ Fast Castle
17 814 13:15 20:19 34:35 ⛏ Fish Boom FC
16 773 11:36 16:11 34:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,420 13,835 10,535 4,540 56,330 64,537
19,580 16,155 11,000 1,825 48,560 54,440
22,365 10,350 10,160 1,550 44,425 48,747
16,630 14,380 8,870 1,645 41,525 50,061
18,005 13,910 4,505 2,130 38,550 51,517
9,510 16,815 10,190 1,500 38,015 56,519
14,080 11,287 7,710 2,255 35,332 38,509
13,710 8,783 8,600 455 31,548 35,686
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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