AoeStats
← Rywendyre

Arena

511669077Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 46m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Italians · Chile
934
+27
🇨🇱 Magyars · Chile
889
+24
🇨🇱 Goths · Chile
889
+24
🇨🇱 Bohemians · Chile
889
+24
vs
🇺🇸 Inca · United States
940
-17
🇨🇱 Wei · Chile
928
-19
🇨🇳 Poles · China
924
-17
🇺🇸 Italians · United States
873
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,064 9:48 14:20 32:20 ⛏ Fast Castle
21 963 10:03 18:32 32:41 ⛏ Fast Castle
20 933 12:37 16:59 34:08 ⛏ Fast Castle
20 906 11:27 21:52 36:14 ⚔ FC into Skirms
17 805 11:03 22:15 35:18 ⛏ Fast Castle
15 706 11:34 19:17 31:48 ⛏ Fast Castle
14 635 11:46 22:55 35:04 ⛏ Fast Castle
13 581 12:09 17:29 30:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,405 16,170 12,780 900 59,255 68,542
19,025 24,610 11,810 3,655 59,100 60,735
27,760 14,710 6,820 2,800 52,090 63,619
14,530 14,995 15,255 2,300 47,080 58,983
16,645 12,386 9,790 3,450 42,271 49,086
16,340 10,710 8,645 2,275 37,970 45,035
19,040 7,530 7,920 2,445 36,935 38,768
10,975 9,865 3,325 1,600 25,765 37,733
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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