AoeStats
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Arena

514547408Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 78m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1167
+8
🇨🇳 Persians · China
1040
+13
🇨🇳 Bohemians · China
944
+17
924
+19
vs
🇹🇼 Vietnamese · Taiwan
1036
-17
🇭🇰 Danes · Hong Kong SAR China
1013
-16
🇹🇼 Khmer · Taiwan
1005
-15
845
-9
Player eAPM Actions Feudal Castle Imperial Opening
36 2,860 11:26 16:07 32:20 ⛏ Fast Castle
34 2,695 10:02 14:00 29:34 ⛏ Fast Castle
32 2,494 10:30 14:00 54:25 ⛏ Fast Castle
32 2,525 10:08 14:08 30:28 ⛏ Fast Castle
30 2,318 12:04 16:06 30:50 ⛏ Fast Castle
29 2,286 12:09 20:08 26:04 ◆ FC into Fast Imp
28 2,232 11:00 15:05 32:21 ⛏ Fast Castle
23 1,783 10:18 15:46 30:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
75,055 66,025 25,560 5,650 172,290 176,770
52,940 43,905 38,280 5,500 140,625 175,034
72,145 25,010 33,915 3,450 134,520 153,053
63,555 38,110 28,260 2,150 132,075 150,381
55,975 45,275 20,475 7,530 129,255 144,775
38,105 52,715 21,490 1,675 113,985 118,355
50,660 22,045 7,235 5,385 85,325 94,695
25,815 23,990 9,290 4,470 63,565 63,812
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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