AoeStats
← 神圣罗马帝国 | Holy Roman

African Clearing

513159609Analyzed
4v4 RM · 8d ago on Oct 12, 2026· 45m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Persians · Taiwan
1211
+14
1210
+14
🇹🇷 Chinese · Türkiye
1192
+15
🇹🇼 Magyars · Taiwan
1167
+16
vs
🇵🇪 Vietnamese · Peru
1191
-15
🇫🇷 Franks · France
1190
-15
🇰🇿 Huns · Kazakhstan
1178
-15
🇮🇳 Persians · India
1143
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,150 12:38 23:12 39:27 ⚔ Scout Rush
37 1,684 13:11 17:27 39:34 ⛏ Fast Castle
31 1,379 14:10 19:06 — ⛏ Fast Castle
31 1,378 14:33 18:08 41:29 ⛏ Fast Castle
31 1,379 11:06 25:54 37:29 ⚔ Archer Rush
30 1,349 15:12 19:44 — ⛏ Fast Castle
28 1,251 13:31 26:31 — ⚔ Scouts into Towers
21 963 13:50 25:23 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
24,480 10,716 14,445 1,455 51,096 51,736
18,890 9,772 10,595 500 39,757 46,100
13,610 10,129 6,265 3,650 33,654 36,057
17,430 4,639 2,470 1,350 25,889 26,302
11,970 6,520 4,090 3,100 25,680 28,754
11,300 11,134 1,255 1,315 25,004 26,881
7,725 7,883 2,690 1,900 20,198 22,086
7,125 4,487 880 100 12,592 12,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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