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African Clearing

513251655Analyzed
4v4 RM · 6d ago on Oct 12, 2026· 37m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Turks · United States
1360
+14
🇨🇴 Spanish · Colombia
1339
+15
🇧🇷 Huns · Brazil
1317
+16
🇦🇷 Saracens · Argentina
1277
+18
vs
🇺🇸 Vikings · United States
1365
-18
🇭🇰 Huns · Hong Kong SAR China
1358
-17
🇮🇳 Khmer · India
1284
-14
🇨🇳 Franks · China
1266
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,364 14:39 18:33 — ⛏ Fast Castle
37 1,394 13:12 26:08 — ⚔ Scout Rush
33 1,243 13:16 17:41 37:01 ⛏ Fast Castle
33 1,222 11:03 15:22 33:22 ⛏ Fast Castle
31 1,159 13:47 18:40 — ⛏ Fast Castle
25 936 12:47 18:42 — ⚔ Archer Rush
19 723 13:41 17:31 34:22 ⛏ Fast Castle
18 682 11:50 24:08 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,375 7,984 4,300 1,905 27,564 28,568
13,230 7,248 5,570 400 26,448 27,153
10,025 8,618 3,650 1,620 23,913 23,892
11,650 5,138 4,685 1,050 22,523 23,762
9,605 8,315 2,720 1,200 21,840 24,374
8,370 6,116 2,905 975 18,366 19,862
8,165 5,143 2,220 1,610 17,138 18,759
6,185 7,283 3,270 300 17,038 18,757
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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