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African Clearing

513234005Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 38m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1358
+17
🇷🇺 Magyars · Russia
1349
+17
1327
+17
🇺🇸 Turks · United States
1324
+18
vs
🇺🇸 Spanish · United States
1588
-26
🇮🇳 Khitans · India
1559
-25
🇦🇺 Vietnamese · Australia
1169
-9
🇬🇧 Koreans · United Kingdom
1154
-9
Player eAPM Actions Feudal Castle Imperial Opening
67 2,595 12:36 21:45 — ⚔ Scout Rush
56 2,174 12:39 25:02 — ⚔ Scouts into Archers
55 2,141 13:29 29:10 — ⚔ Scout Rush
54 2,092 13:14 24:15 — ⚔ Archer Rush
39 1,524 13:53 19:32 — ⚔ FC into Scouts
35 1,365 13:49 17:50 — ⛏ Fast Castle
29 1,140 12:12 25:27 — ⚔ Scout Rush
20 790 13:18 26:38 30:58 ⚔ Scouts into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
10,735 9,464 5,080 1,700 26,979 27,556
11,110 7,953 3,420 950 23,433 24,873
12,930 6,345 2,110 300 21,685 22,923
9,875 8,449 1,630 1,275 21,229 22,724
10,495 6,812 2,280 400 19,987 23,137
8,755 7,452 2,550 855 19,612 19,959
6,425 4,704 6,760 200 18,089 18,584
8,725 5,750 635 1,660 16,770 16,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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