AoeStats
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Arena

511508583Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 53m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1063
+13
🇨🇳 Khmer · China
1061
+13
🇨🇳 Persians · China
1009
+15
🇮🇩 Malians · Indonesia
983
+15
vs
🇪🇨 Romans · Ecuador
1013
-15
🇪🇸 Goths · Spain
996
-14
🇮🇳 Franks · India
994
-14
🇮🇳 Poles · India
966
-13
Player eAPM Actions Feudal Castle Imperial Opening
30 1,587 10:40 13:40 35:10 ⛏ Fast Castle
28 1,517 12:48 16:45 31:13 ⛏ Fast Castle
25 1,346 14:25 18:29 30:42 ⛏ Fast Castle
22 1,176 10:34 14:50 26:48 ⛏ Fast Castle
18 968 11:01 15:01 27:33 ⛏ Fast Castle
17 906 11:01 14:54 29:24 ⛏ Fast Castle
16 878 11:44 16:45 30:04 ⛏ Fast Castle
10 557 12:50 16:52 32:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,445 21,015 33,655 4,750 102,865 106,383
39,040 23,105 3,735 1,150 67,030 92,768
24,265 25,228 13,585 3,550 66,628 69,126
38,025 12,485 13,150 2,400 66,060 91,444
36,105 16,775 10,185 1,050 64,115 71,477
29,125 11,935 14,335 1,600 56,995 67,117
16,365 22,685 6,960 1,935 47,945 51,762
20,040 12,440 4,795 2,250 39,525 50,223
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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