AoeStats
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Arena

511550370Analyzed
4v4 RM · 1mo ago on Oct 5, 2026· 67m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saracens · Brazil
1283
+14
🇹🇷 Mongols · Türkiye
1279
+14
🇺🇸 Byzantines · United States
1232
+16
1203
+19
vs
🇹🇼 Franks · Taiwan
1273
-17
🇮🇳 Spanish · India
1255
-16
🇨🇳 Lithuanians · China
1226
-15
🇻🇳 Celts · Vietnam
1221
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 3,840 9:33 13:36 27:40 ⛏ Fast Castle
49 3,268 8:43 25:36 32:30 ⚔ Towers into Archers
35 2,357 11:46 16:16 36:51 ⛏ Fast Castle
35 2,345 9:55 15:27 33:00 ⛏ Fast Castle
32 2,140 11:17 14:50 28:57 ⛏ Fast Castle
31 2,096 10:23 15:28 31:08 ⛏ Fast Castle
26 1,745 10:58 16:57 32:04 ⛏ Fast Castle
25 1,658 10:05 13:56 32:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,360 48,635 23,715 1,720 111,430 119,968
52,920 26,725 27,520 2,465 109,630 116,193
42,205 46,965 15,890 4,440 109,500 110,870
35,435 31,210 22,930 6,050 95,625 111,915
40,490 24,695 19,160 4,100 88,445 94,140
48,540 16,840 14,665 6,300 86,345 104,486
26,780 33,040 8,190 3,570 71,580 74,467
26,470 20,690 15,060 2,500 64,720 77,043
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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