AoeStats
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African Clearing

511301484Analyzed
4v4 RM · 1mo ago on Oct 4, 2026· 54m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Berbers · United States
1261
+16
🇦🇷 Italians · Argentina
1178
+19
🇪🇨 Huns · Ecuador
1176
+19
🇦🇷 Franks · Argentina
1033
+25
vs
🇲🇽 Jurchens · Mexico
1264
-20
🇺🇸 Saracens · United States
1250
-20
🇨🇳 Aztecs · China
1249
-19
🇺🇸 Maya · United States
1239
-20
Player eAPM Actions Feudal Castle Imperial Opening
47 2,596 15:37 24:28 — ⛏ Fish Boom FC
46 2,544 12:29 23:01 — ⚔ Scout Rush
41 2,273 14:07 21:29 37:39 ⛏ Fast Castle
37 2,029 13:59 20:38 38:20 ⚔ Scouts FC
37 2,031 11:54 19:10 — ⛏ Fast Castle
33 1,814 13:30 18:24 39:29 ⛏ Fast Castle
27 1,460 14:05 17:37 49:37 ⛏ Fast Castle
22 1,222 14:32 25:54 46:53 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
20,990 21,815 16,255 4,200 63,260 69,174
26,970 10,556 21,320 1,150 59,996 61,719
17,155 31,570 8,280 2,375 59,380 62,924
20,470 14,440 11,240 1,045 47,195 54,696
17,705 8,315 11,010 2,350 39,380 48,725
18,575 11,477 2,695 2,575 35,322 38,354
13,075 13,460 6,460 1,170 34,165 34,976
8,145 13,261 8,195 3,650 33,251 34,115
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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