AoeStats
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Golden Pit

515202141Analyzed
4v4 RM · 16d ago on Oct 21, 2026· 36m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Franks · New Zealand
1073
+14
🇺🇸 Goths · United States
1062
+35
🇨🇴 Cumans · Colombia
1043
+16
🇩🇪 Gurjaras · Germany
961
+20
vs
🇺🇸 Maya · United States
1071
-18
🇬🇹 Mongols · Guatemala
1030
-16
🇮🇩 Teutons · Indonesia
1029
-16
🇩🇪 Franks · Germany
1010
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 1,759 10:54 22:36 — ⚔ Archer Rush
46 1,690 10:42 24:12 — ⚔ Scout Rush
35 1,297 9:55 22:37 35:22 ⚔ Scout Rush
26 946 10:49 14:58 32:29 ⛏ Fast Castle
24 888 9:56 15:09 32:32 ⛏ Fast Castle
21 772 14:10 32:20 —
20 723 11:56 18:17 — ⚔ FC into Scouts
14 531 11:35 18:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,865 8,185 4,710 1,050 28,810 32,609
13,365 9,312 3,595 1,505 27,777 32,608
14,320 7,393 3,675 1,600 26,988 34,316
14,215 6,496 3,020 1,685 25,416 30,465
8,880 6,180 3,285 300 18,645 22,772
7,795 5,350 2,160 1,600 16,905 20,205
6,995 5,324 2,190 360 14,869 17,267
5,325 5,452 515 1,100 12,392 13,938
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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