AoeStats
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513796477Analyzed
4v4 RM · 2d ago on Oct 15, 2026· 53m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Magyars · Taiwan
1335
+14
🇦🇺 Goths · Australia
1334
+14
🇹🇼 Berbers · Taiwan
1328
+14
🇨🇳 Italians · China
1316
+14
vs
🇧🇩 Franks · Bangladesh
1376
-18
🇪🇸 Saxons · Spain
1282
-14
🇪🇸 Wei · Spain
1243
-12
🇨🇳 Burmese · China
1236
-12
Player eAPM Actions Feudal Castle Imperial Opening
48 2,551 10:38 16:11 31:56 ⛏ Fast Castle
45 2,413 10:28 14:58 29:19 ⛏ Fast Castle
44 2,349 11:14 14:51 33:30 ⛏ Fast Castle
41 2,154 11:09 15:06 31:34 ⛏ Fast Castle
37 1,961 11:22 15:05 32:19 ⛏ Fast Castle
36 1,936 10:36 20:29 39:05 ⚔ Scout Rush
24 1,250 11:13 15:16 32:54 ⛏ Fast Castle
15 792 10:56 15:24 30:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,130 28,815 13,770 990 82,705 89,988
43,355 19,336 17,825 1,705 82,221 95,663
39,185 22,365 14,625 1,770 77,945 81,783
27,765 13,198 20,525 1,050 62,538 85,503
22,950 18,863 13,755 2,350 57,918 66,629
19,855 22,770 6,540 3,495 52,660 55,001
16,545 17,800 10,435 3,450 48,230 50,380
15,670 15,980 9,705 2,350 43,705 63,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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