AoeStats
← tenzpotravin

Arena

513475412Analyzed
2v2 RM · 6d ago on Oct 13, 2026· 54m 58s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
933
+11
🇬🇧 Burgundians · United Kingdom
840
+15
vs
🇨🇿 Persians · Czechia
844
-14
798
-12
Player eAPM Actions Feudal Castle Imperial Opening
24 1,344 11:13 17:49 37:34 ⛏ Fast Castle
20 1,115 10:48 15:05 36:21 ⛏ Fast Castle
18 967 12:08 21:05 39:22 ⛏ Fast Castle
11 632 11:33 16:18 36:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,760 28,330 15,735 3,550 64,375 90,251
27,695 17,480 16,520 2,250 63,945 91,744
20,290 14,085 13,360 2,250 49,985 57,450
15,660 19,030 7,895 3,395 45,980 62,809
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.