AoeStats
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Arena

512925990Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 39m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Vikings · Argentina
1150
+15
🇯🇴 Teutons · Jordan
1143
+15
🇨🇳 Hindustanis · China
1107
+17
🇹🇼 Byzantines · Taiwan
1069
+18
vs
🇨🇦 Byzantines · Canada
1169
-18
🇫🇷 Persians · France
1155
-19
🇲🇽 Bohemians · Mexico
1127
-16
🇺🇸 Britons · United States
1026
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 1,796 10:26 14:34 30:55 ⛏ Fast Castle
45 1,744 12:18 15:51 22:01 ◆ FC into Fast Imp
29 1,121 11:18 15:52 29:58 ⛏ Fast Castle
29 1,123 10:32 14:10 27:02 ⛏ Fast Castle
29 1,117 10:41 18:57 34:42 ⛏ Fast Castle
27 1,059 10:37 16:42 29:22 ⛏ Fast Castle
22 865 15:05 20:18 32:11 ⛏ Fast Castle
11 427 12:52 18:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,880 8,935 8,540 2,900 48,255 53,570
21,990 8,885 14,120 300 45,295 49,973
19,400 13,870 9,240 2,350 44,860 49,398
20,680 11,450 6,360 1,200 39,690 51,144
13,505 9,835 5,880 1,500 30,720 32,509
15,445 12,860 1,410 1,000 30,715 36,684
5,520 4,870 4,560 885 15,835 19,978
5,200 4,840 980 1,280 12,300 16,229
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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