AoeStats
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Arena

511661498Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 48m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
648
+18
🇷🇺 Saxons · Russia
599
+20
🇹🇼 Chinese · Taiwan
568
+21
🇺🇸 Cumans · United States
521
+23
vs
🇺🇸 Persians · United States
704
-21
🇧🇷 Franks · Brazil
694
-21
🇺🇸 Armenians · United States
688
-21
🇨🇱 Hindustanis · Chile
642
-19
Player eAPM Actions Feudal Castle Imperial Opening
33 1,603 12:01 16:32 41:52 ⛏ Fast Castle
17 838 11:17 22:59 37:05 ⚔ FC into Archers into Skirms
16 771 13:55 24:49 39:36 ⛏ Fast Castle
15 708 10:39 22:02 —
12 582 14:38 28:09 41:06 ⛏ Fast Castle
12 576 11:40 26:28 47:51 ⚔ Scout Rush
10 471 11:19 20:05 28:41 ⛏ Fast Castle
5 254 11:02 — — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,370 17,050 20,315 2,400 62,135 80,689
18,645 18,815 6,855 8,015 52,330 56,078
17,855 11,715 8,860 2,925 41,355 48,455
17,490 11,600 7,325 950 37,365 39,465
15,595 10,655 7,650 2,375 36,275 42,786
15,820 10,845 1,985 885 29,535 38,597
11,775 6,295 4,095 1,500 23,665 27,179
3,095 1,925 20 375 5,415 7,148
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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