AoeStats
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MegaRandom

514308538Analyzed
4v4 RM · 2d ago on Oct 17, 2026· 33m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇪 Varangians · Venezuela
1515
+13
🇨🇦 Magyars · Canada
1486
+14
🇹🇼 Franks · Taiwan
1406
+17
🇨🇳 Huns · China
1405
+18
vs
🇨🇳 Britons · China
1511
-18
🇨🇳 Jurchens · China
1475
-17
🇭🇰 Danes · Hong Kong SAR China
1416
-14
🇨🇳 Mongols · China
1388
-13
Player eAPM Actions Feudal Castle Imperial Opening
64 2,167 11:05 21:08 — ⚔ Fish Boom into Scouts
50 1,693 12:20 18:11 — ⛏ Fish Boom FC
32 1,086 10:19 22:51 — ⚔ Archer Rush
29 969 12:54 27:29 — ⚔ Archer Rush
28 930 10:44 23:08 33:25 ⚔ Towers into Skirms
26 876 10:57 25:21 —
24 823 10:12 18:46 — ⛏ Fast Castle
23 794 9:51 22:44 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,650 5,792 6,295 200 24,937 24,833
13,430 6,772 3,755 945 24,902 26,423
10,120 8,085 1,945 1,215 21,365 22,626
10,125 7,094 2,450 335 20,004 23,290
7,975 6,595 2,985 850 18,405 19,353
6,800 6,937 2,525 325 16,587 17,478
6,720 4,557 1,775 2,050 15,102 15,529
6,100 5,231 880 735 12,946 14,078
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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