AoeStats
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Arena

511886919Analyzed
4v4 RM · 12d ago on Oct 7, 2026· 50m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malay · Colombia
1122
+13
🇺🇸 Mongols · United States
1083
+14
🇦🇷 Turks · Argentina
1034
+16
🇨🇴 Persians · Colombia
1033
+17
vs
🇹🇷 Byzantines · Türkiye
1089
-17
🇦🇷 Italians · Argentina
1048
-15
🇨🇦 Celts · Canada
1031
-14
🇲🇽 Danes · Mexico
1027
-14
Player eAPM Actions Feudal Castle Imperial Opening
54 2,739 9:38 13:33 48:37 ⛏ Fast Castle
28 1,410 9:54 13:42 29:11 ⛏ Fast Castle
22 1,089 11:59 16:50 40:31 ⛏ Fast Castle
20 1,020 11:43 15:53 22:27 ◆ FC into Fast Imp
19 937 12:55 16:31 — ⚔ FC into Skirms
16 835 13:04 18:23 32:44 ⛏ Fast Castle
14 733 11:22 16:48 42:26 ⛏ Fast Castle
8 400 11:06 17:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,135 15,185 16,745 100 60,165 60,493
27,985 11,715 9,720 2,900 52,320 61,871
16,080 19,795 9,575 2,475 47,925 49,251
18,375 17,122 7,720 1,050 44,267 51,669
16,025 14,090 9,945 1,010 41,070 45,172
17,030 14,140 4,980 1,600 37,750 39,953
6,650 6,400 1,950 1,615 16,615 17,515
4,050 4,810 595 1,030 10,485 11,718
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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