AoeStats
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Arena

519830016Analyzed
4v4 RM · 7d ago on Nov 9, 2026· 49m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Persians · Ecuador
1273
+13
🇪🇨 Bohemians · Ecuador
1243
+14
🇪🇨 Ethiopians · Ecuador
1216
+15
🇪🇨 Khmer · Ecuador
1215
+15
vs
🇨🇴 Mongols · Colombia
1311
-18
🇵🇪 Hindustanis · Peru
1222
-15
1195
-14
🇲🇽 Cumans · Mexico
1055
-10
Player eAPM Actions Feudal Castle Imperial Opening
60 2,990 7:30 21:20 33:37 ⚔ Towers FC
48 2,372 11:19 15:22 30:42 ⛏ Fast Castle
45 2,239 10:37 20:36 40:53 ⛏ Fast Castle
43 2,150 9:45 25:21 — ⚔ M@A Rush
37 1,850 10:02 13:57 28:55 ⛏ Fast Castle
34 1,665 9:47 24:49 47:39 ⚔ Archer Rush
32 1,562 9:42 14:29 36:28 ⛏ Fast Castle
20 979 10:02 45:24 —

Resources

Player Food Wood Gold Stone Spent Collected
35,820 18,600 19,970 3,300 77,690 87,040
31,795 17,065 17,190 4,850 70,900 79,971
25,535 18,043 9,350 2,155 55,083 60,140
23,860 16,238 12,080 1,980 54,158 69,450
20,645 18,525 6,435 1,160 46,765 51,101
16,275 16,604 8,870 2,420 44,169 46,560
16,790 8,190 2,090 1,670 28,740 29,036
8,580 11,556 1,720 335 22,191 26,386
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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