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African Clearing

513511573Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 29m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Magyars · Chile
1905
+9
🇨🇱 Mongols · Chile
1868
+10
🇨🇱 Cumans · Chile
1807
+13
🇨🇱 Ethiopians · Chile
1666
+19
vs
🇨🇳 Franks · China
1786
-15
🇹🇷 Dravidians · Türkiye
1764
-14
🇩🇴 Berbers · Dominican Republic
1695
-11
🇹🇷 Armenians · Türkiye
1692
-11
Player eAPM Actions Feudal Castle Imperial Opening
71 2,062 13:05 17:06 — ⛏ Fast Castle
63 1,838 12:07 24:14 — ⚔ Scouts into Archers
56 1,614 14:05 18:02 — ⛏ Fast Castle
48 1,390 12:18 16:22 — ⛏ Fast Castle
34 993 12:14 — — ⚔ Drush into Scouts
33 963 12:13 17:57 — ⛏ Fast Castle
31 902 10:59 21:39 — ⛏ Fast Castle
28 808 12:24 16:19 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,125 7,726 1,460 400 19,711 20,574
7,200 5,827 2,255 300 15,582 15,118
7,700 4,901 1,750 300 14,651 14,652
7,875 4,925 450 1,250 14,500 16,161
6,850 4,767 1,280 950 13,847 14,037
6,100 4,326 1,900 970 13,296 12,976
5,000 4,207 400 1,230 10,837 11,003
3,845 1,976 130 230 6,181 6,460
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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