AoeStats
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Oasis

514631392Analyzed
4v4 RM · 15h ago on Oct 18, 2026· 46m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Khitans · Russia
1278
+12
🇷🇺 Poles · Russia
1221
+14
🇰🇿 Hindustanis · Kazakhstan
1175
+16
🇷🇺 Persians · Russia
1149
+18
vs
🇮🇹 Bohemians · Italy
1211
-16
🇦🇷 Turks · Argentina
1207
-16
🇩🇪 Ethiopians · Germany
1160
-14
🇩🇪 Franks · Germany
1154
-14
Player eAPM Actions Feudal Castle Imperial Opening
70 3,288 10:18 24:39 41:59 ⚔ Scout Rush
60 2,813 9:55 25:41 44:13 ⚔ Scout Rush
41 1,902 11:33 15:16 39:27 ⛏ Fast Castle
41 1,922 9:32 22:09 43:38 ⚔ Archer Rush
31 1,435 10:18 16:58 36:39 ⚔ FC into Archers
29 1,365 11:25 14:53 43:04 ⛏ Fast Castle
25 1,158 9:23 22:17 — ⚔ Scout Rush
15 709 12:59 18:03 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,000 15,056 16,740 3,350 59,146 65,758
27,720 7,320 22,035 100 57,175 57,790
18,290 18,209 6,815 3,600 46,914 53,610
23,355 15,304 6,475 685 45,819 48,108
18,660 12,185 10,925 1,105 42,875 47,408
17,795 8,310 10,095 100 36,300 46,731
12,500 11,504 7,035 1,895 32,934 36,205
5,410 5,260 575 725 11,970 13,239
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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