AoeStats
← Александр

Arena

512014559Analyzed
4v4 RM · 6d ago on Oct 7, 2026· 40m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Britons · Russia
1144
+16
🇦🇷 Japanese · Argentina
1142
+16
🇪🇸 Khmer · Spain
1108
+17
🇨🇦 Teutons · Canada
1106
+17
vs
🇷🇺 Koreans · Russia
1244
-21
1181
-18
🇷🇺 Bohemians · Russia
1077
-14
🇰🇿 Romans · Kazakhstan
1043
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 1,894 10:40 14:24 28:03 ⛏ Fast Castle
41 1,668 10:59 14:46 28:23 ⛏ Fast Castle
40 1,635 10:53 15:04 38:52 ⛏ Fast Castle
31 1,275 11:38 15:45 28:31 ⛏ Fast Castle
30 1,235 11:13 15:35 35:15 ⛏ Fast Castle
28 1,122 10:34 14:33 — ⛏ Fast Castle
24 965 11:31 15:22 31:48 ⛏ Fast Castle
18 751 10:09 16:09 32:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,450 23,130 13,140 1,690 64,410 72,242
17,100 28,065 9,500 5,100 59,765 72,093
17,230 24,265 17,115 1,080 59,690 75,858
18,075 14,560 9,920 1,600 44,155 51,424
20,480 9,820 7,370 3,430 41,100 56,960
11,850 10,800 4,420 1,705 28,775 34,812
12,135 8,860 2,840 1,425 25,260 30,367
10,685 7,788 2,305 2,360 23,138 29,555
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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