AoeStats
← Александр

Arena

512007850Analyzed
4v4 RM · 9d ago on Oct 7, 2026· 37m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Spanish · Russia
1254
+12
1186
+15
🇷🇺 Bohemians · Russia
1073
+20
🇰🇿 Burgundians · Kazakhstan
1036
+21
vs
🇧🇷 Franks · Brazil
1186
-18
🇧🇷 Celts · Brazil
1182
-18
🇧🇷 Bohemians · Brazil
1146
-16
🇩🇪 Persians · Germany
1141
-16
Player eAPM Actions Feudal Castle Imperial Opening
55 2,072 10:28 13:56 25:26 ⛏ Fast Castle
41 1,548 10:51 15:01 28:30 ⛏ Fast Castle
37 1,402 11:57 16:33 31:13 ⛏ Fast Castle
29 1,096 11:51 15:50 28:09 ⛏ Fast Castle
28 1,055 11:46 15:09 25:54 ⛏ Fast Castle
27 997 10:49 15:37 28:44 ⛏ Fast Castle
26 960 12:05 16:14 32:13 ⛏ Fast Castle
26 990 10:58 16:41 35:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,130 10,770 16,095 550 53,545 57,928
23,415 15,325 12,740 1,850 53,330 55,061
18,660 20,275 8,420 1,000 48,355 49,188
21,540 11,320 12,185 2,200 47,245 48,822
15,505 12,885 5,120 850 34,360 39,110
15,665 12,215 5,285 235 33,400 46,213
16,405 7,190 8,890 850 33,335 38,543
11,485 10,315 2,480 1,675 25,955 32,604
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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