AoeStats
← Александр

Arena

512001697Analyzed
4v4 RM · 6d ago on Oct 7, 2026· 44m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Persians · Russia
1242
+12
🇷🇺 Turks · Russia
1171
+15
🇷🇺 Bohemians · Russia
1053
+20
🇰🇿 Danes · Kazakhstan
1015
+21
vs
🇪🇸 Khmer · Spain
1287
-22
🇨🇴 Gurjaras · Colombia
1158
-18
🇵🇪 Persians · Peru
1143
-17
🇨🇴 Franks · Colombia
987
-11
Player eAPM Actions Feudal Castle Imperial Opening
56 2,502 11:47 16:25 20:43 ◆ FC into Fast Imp
51 2,274 10:01 15:48 39:08 ⛏ Fast Castle
49 2,184 10:00 13:15 26:18 ⛏ Fast Castle
34 1,520 11:08 15:19 35:16 ⛏ Fast Castle
31 1,414 12:18 16:16 30:07 ⛏ Fast Castle
30 1,362 8:59 17:07 24:55 ⛏ Fast Castle
28 1,267 10:14 13:40 27:55 ⛏ Fast Castle
23 1,055 9:49 12:34 25:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,935 30,440 15,515 3,035 79,925 90,459
32,135 19,785 14,085 2,870 68,875 72,821
28,515 19,190 18,560 950 67,215 74,533
32,085 9,035 13,410 2,250 56,780 63,520
20,600 12,810 8,860 2,245 44,515 59,732
17,480 19,060 6,595 995 44,130 49,760
11,425 18,865 12,525 750 43,565 57,329
12,090 9,440 11,275 160 32,965 36,589
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.