AoeStats
← PROFE SIN CLAN

African Clearing

511843365Analyzed
4v4 RM · 7d ago on Oct 6, 2026· 45m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Spanish · Spain
1430
+9
🇦🇺 Goths · Australia
1429
+10
🇦🇷 Magyars · Argentina
1398
+11
🇳🇱 Koreans · Netherlands
1365
+12
vs
🇲🇽 Vietnamese · Mexico
1292
-11
🇲🇽 Burgundians · Mexico
1288
-11
🇦🇷 Bulgarians · Argentina
1282
-11
🇦🇷 Spanish · Argentina
1247
-9
Player eAPM Actions Feudal Castle Imperial Opening
72 3,284 12:44 21:41 45:00 ⚔ Scout Rush
37 1,689 12:05 22:28 35:41 ⚔ Scout Rush
33 1,496 14:10 18:56 42:13 ⛏ Fast Castle
29 1,340 14:44 19:17 37:25 ⛏ Fast Castle
28 1,265 11:55 18:56 42:51 ⚔ Archer Rush
26 1,170 14:58 19:19 40:30 ⛏ Fast Castle
24 1,084 13:45 18:37 36:38 ⛏ Fast Castle
24 1,102 14:26 18:56 34:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,175 44,245 13,365 3,650 75,435 81,556
35,500 16,379 12,315 1,175 65,369 69,842
25,685 9,191 14,985 5,230 55,091 55,464
13,660 14,476 9,860 865 38,861 41,263
14,925 10,000 8,930 2,930 36,785 43,617
14,215 7,881 3,555 3,000 28,651 32,951
12,530 6,291 4,200 950 23,971 25,239
8,725 7,696 3,320 1,700 21,441 24,362
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.