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African Clearing

513181971Analyzed
4v4 RM · 3d ago on Oct 12, 2026· 36m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Magyars · South Korea
1764
+11
🇨🇳 Berbers · China
1735
+13
🇧🇷 Mongols · Brazil
1724
+13
🇨🇳 Mapuche · China
1640
+16
vs
🇸🇬 Sicilians · Singapore
1705
-15
🇦🇷 Khmer · Argentina
1671
-14
🇹🇼 Huns · Taiwan
1657
-13
🇹🇼 Mongols · Taiwan
1602
-11
Player eAPM Actions Feudal Castle Imperial Opening
68 2,494 14:43 20:35 — ⛏ Fish Boom FC
62 2,271 11:31 26:39 — ⚔ Scouts into Fish Boom
58 2,122 13:42 17:49 — ⛏ Fast Castle
52 1,901 13:02 16:54 — ⛏ Fast Castle
41 1,508 10:15 20:53 35:30 ⚔ Scout Rush
35 1,268 12:24 18:11 — ⚔ Scout Rush
32 1,162 11:41 22:46 — ⚔ Scout Rush
26 943 13:48 17:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,400 12,085 4,640 2,775 31,900 32,634
10,710 10,540 3,155 2,370 26,775 28,917
9,575 9,339 3,595 2,455 24,964 26,776
8,705 9,148 4,300 1,950 24,103 24,104
13,390 7,976 1,775 300 23,441 23,917
11,680 5,178 5,120 400 22,378 22,330
7,485 5,092 1,375 1,230 15,182 15,358
4,700 3,256 900 950 9,806 9,857
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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