AoeStats
← annesmarques

Fortress

512985237Analyzed
1v1 RM · 6d ago on Oct 11, 2026· 58m 42s· 2 players
Game mode
Random Map
Map size
Small (3 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Turks · United Kingdom
485
+19
vs
🇫🇷 Spanish · France
542
-19
Player eAPM Actions Feudal Castle Imperial Opening
16 913 9:22 14:25 21:28 ⛏ Fast Castle
10 610 9:01 15:06 33:08 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
29,560 18,190 18,435 2,425 68,610 70,479
15,810 15,425 14,725 1,670 47,630 57,683
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.