AoeStats
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African Clearing

512824029Analyzed
4v4 RM · 3d ago on Oct 11, 2026· 41m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bengalis · China
1665
+16
🇺🇸 Vikings · United States
1653
+16
🇺🇸 Khitans · United States
1633
+17
🇧🇴 Britons · Bolivia
1599
+18
vs
🇲🇽 Koreans · Mexico
1716
-19
🇲🇽 Goths · Mexico
1678
-18
🇲🇽 Franks · Mexico
1610
-15
🇲🇽 Inca · Mexico
1608
-15
Player eAPM Actions Feudal Castle Imperial Opening
63 2,658 14:27 18:19 34:06 ⛏ Fish Boom FC
58 2,441 12:38 21:34 — ⚔ Archer Rush
57 2,387 13:24 17:05 31:47 ⛏ Fast Castle
44 1,847 12:42 16:52 — ⛏ Fast Castle
43 1,819 13:48 17:30 — ⛏ Fish Boom FC
35 1,457 12:46 22:10 40:31 ⚔ Scout Rush
35 1,475 13:10 17:19 35:55 ⛏ Fast Castle
32 1,338 12:40 16:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,845 16,543 8,680 3,565 59,633 66,547
21,395 14,021 8,550 4,300 48,266 49,792
20,360 15,235 6,145 3,270 45,010 52,634
7,575 17,618 3,320 3,010 31,523 31,471
12,225 8,114 3,805 1,720 25,864 28,559
8,925 8,480 2,925 1,310 21,640 22,341
7,590 7,923 1,865 1,000 18,378 18,567
6,150 4,405 5,860 1,055 17,470 18,937
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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