AoeStats
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Arena

508525635Analyzed
4v4 RM · 23d ago on Sep 22, 2026· 38m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Teutons · Argentina
1475
+10
🇧🇷 Bohemians · Brazil
1463
+10
🇧🇷 Danes · Brazil
1457
+10
🇦🇷 Celts · Argentina
1277
+17
vs
🇬🇷 Lithuanians · Greece
1366
-13
🇪🇨 Saxons · Ecuador
1343
-13
🇦🇷 Italians · Argentina
1310
-11
🇨🇴 Persians · Colombia
1272
-10
Player eAPM Actions Feudal Castle Imperial Opening
48 1,836 10:50 14:46 — ⛏ Fast Castle
36 1,395 8:46 16:21 — ⛏ Fast Castle
32 1,244 9:31 — —
31 1,193 10:24 14:01 — ⛏ Fast Castle
30 1,164 9:04 24:16 33:59 ⚔ Towers FC
27 1,058 10:18 13:56 26:24 ⛏ Fast Castle
25 978 10:09 14:08 32:11 ⛏ Fast Castle
19 718 10:30 14:26 29:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,795 13,490 10,745 2,900 47,930 52,024
11,950 10,665 6,065 1,635 30,315 32,112
12,355 11,990 3,630 205 28,180 30,665
12,755 10,490 2,570 950 26,765 28,920
12,610 8,135 5,545 200 26,490 30,023
9,300 10,435 1,580 1,010 22,325 24,218
7,945 4,262 1,810 2,605 16,622 17,622
3,205 2,639 50 750 6,644 6,699
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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