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513640232Analyzed
4v4 RM · 2d ago on Oct 14, 2026· 45m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Spanish · Hong Kong SAR China
1693
+12
🇹🇼 Bohemians · Taiwan
1637
+14
🇨🇳 Cumans · China
1617
+15
🇭🇰 Britons · Hong Kong SAR China
1586
+16
vs
1658
-17
🇬🇷 Byzantines · Greece
1642
-16
🇨🇳 Dravidians · China
1608
-15
🇭🇰 Franks · Hong Kong SAR China
1461
-9
Player eAPM Actions Feudal Castle Imperial Opening
60 2,711 8:54 20:29 36:17 ⚔ M@A into Towers FC
51 2,301 10:50 15:04 31:32 ⛏ Fast Castle
51 2,313 11:29 15:06 36:51 ⛏ Fast Castle
49 2,210 8:27 19:06 33:16 ⛏ Fast Castle
46 2,093 10:57 14:46 33:51 ⛏ Fast Castle
43 1,946 9:52 18:57 33:28 ⚔ Archer Rush
42 1,914 10:30 15:13 35:04 ⛏ Fast Castle
36 1,650 9:44 13:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,780 27,963 11,110 3,200 70,053 72,412
30,535 15,275 20,980 2,905 69,695 77,541
27,885 13,189 10,715 3,550 55,339 61,415
23,455 15,093 7,950 8,000 54,498 58,327
17,560 17,595 9,610 3,450 48,215 56,249
20,025 15,687 11,295 930 47,937 50,794
L
16,865 15,070 4,370 1,075 37,380 50,618
15,650 9,455 2,975 1,810 29,890 31,560
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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