AoeStats
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African Clearing

512680995Analyzed
4v4 RM · 6d ago on Oct 10, 2026· 27m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Khmer · Hong Kong SAR China
1272
+11
🇭🇰 Magyars · Hong Kong SAR China
1184
+14
🇭🇰 Vietnamese · Hong Kong SAR China
1171
+15
🇭🇰 Franks · Hong Kong SAR China
1165
+14
vs
🇰🇷 Spanish · South Korea
1164
-14
🇲🇽 Berbers · Mexico
1151
-14
🇹🇷 Khmer · Türkiye
1135
-13
🇮🇳 Varangians · India
1127
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,362 15:03 19:23 — ⛏ Fast Castle
36 988 11:54 25:22 — ⚔ Scout Rush
34 946 14:18 17:10 — ⛏ Fast Castle
34 927 13:33 25:24 — ⚔ Scout Rush
34 949 13:59 23:29 — ⚔ Scout Rush
26 705 15:07 — — ⚔ Scout Rush
26 726 12:57 19:56 — ⚔ FC into Archers
18 486 13:24 20:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,635 3,205 1,270 200 12,310 12,122
5,475 3,600 2,135 200 11,410 12,751
5,690 3,797 600 950 11,037 11,167
5,485 3,941 710 300 10,436 12,709
5,825 3,667 450 200 10,142 9,853
4,985 2,750 390 1,015 9,140 9,097
4,535 3,290 150 100 8,075 9,043
4,300 2,065 250 585 7,200 7,543
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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