AoeStats
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Arena

513544381Analyzed
4v4 RM · 3d ago on Oct 14, 2026· 53m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Saracens · Colombia
983
+13
🇺🇸 Maya · United States
937
+15
🇹🇼 Italians · Taiwan
913
+16
🇨🇳 Turks · China
825
+21
vs
🇨🇱 Mongols · Chile
977
-18
🇵🇪 Goths · Peru
957
-18
🇲🇽 Danes · Mexico
878
-15
🇦🇷 Maya · Argentina
862
-38
Player eAPM Actions Feudal Castle Imperial Opening
33 1,766 10:47 14:38 30:02 ⛏ Fast Castle
32 1,732 10:05 14:30 30:36 ⛏ Fast Castle
31 1,646 13:07 18:52 31:24 ⛏ Fast Castle
28 1,484 12:50 17:36 33:55 ⛏ Fast Castle
21 1,135 11:30 15:29 30:31 ⛏ Fast Castle
16 839 9:38 18:17 30:00 ⛏ Fast Castle
10 546 10:43 19:42 34:06 ⛏ Fast Castle
8 426 12:29 19:38 34:35 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
51,405 24,705 20,650 1,650 98,410 105,330
37,885 25,435 14,595 1,000 78,915 81,985
25,100 17,080 15,330 4,900 62,410 66,096
15,000 18,620 15,420 4,280 53,320 75,862
20,790 17,775 9,315 3,440 51,320 56,185
14,285 12,615 10,690 1,350 38,940 47,654
12,785 7,628 6,140 2,700 29,253 36,499
10,700 6,380 2,880 950 20,910 29,925
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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