AoeStats
← Jimbo990

Arena

512877432Analyzed
4v4 RM · 3d ago on Oct 11, 2026· 50m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
736
+11
🇳🇱 Britons · Netherlands
688
+13
🇫🇷 Mongols · France
677
+14
🇨🇳 Persians · China
487
+22
vs
🇳🇱 Italians · Netherlands
651
-15
🇩🇪 Celts · Germany
638
-16
🇬🇧 Portuguese · United Kingdom
615
-15
🇸🇪 Turks · Sweden
602
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,509 11:36 25:54 39:18 ⚔ Tower Rush
19 966 11:23 17:28 36:57 ⛏ Fast Castle
16 821 12:58 18:04 31:56 ⛏ Fast Castle
13 685 11:12 19:30 31:13 ⛏ Fast Castle
12 589 13:20 24:27 41:06
12 604 11:36 25:51 37:43 ⛏ Fast Castle
10 528 12:25 20:24 38:01
10 528 14:13 21:22 42:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,725 18,855 11,905 5,400 53,885 75,720
16,795 12,990 13,265 2,725 45,775 56,976
14,950 16,450 10,200 2,450 44,050 55,364
12,050 16,800 8,970 4,675 42,495 51,531
14,830 13,590 8,450 2,400 39,270 48,447
15,610 11,260 5,710 2,250 34,830 42,134
11,680 7,875 5,755 1,575 26,885 32,380
7,310 6,965 5,735 270 20,280 25,436
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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