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Nomad

507373398Analyzed
4v4 RM · 20d ago on Sep 17, 2026· 46m 24s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Dravidians · Spain
1333
+11
🇧🇷 Hindustanis · Brazil
1331
+20
🇨🇱 Mongols · Chile
1327
+12
🇦🇷 Khmer · Argentina
1209
+16
vs
🇨🇴 Turks · Colombia
1271
-15
🇯🇴 Japanese · Jordan
1238
-13
🇵🇹 Koreans · Portugal
1216
-12
🇲🇽 Vikings · Mexico
1192
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 1,514 14:00 24:59 36:34 ⚔ Fish Boom into Scouts
33 1,548 12:42 17:54 44:32 ⚔ Fish Boom into Scouts
28 1,309 13:16 18:47 33:00 ⛏ Fish Boom FC into Galleys
26 1,195 16:35 22:19 40:38 ⛏ Fish Boom
25 1,155 14:04 20:04 — ⛏ Fish Boom into Fire Galleys FC
20 918 14:54 19:26 — ⛏ Fish Boom FC
20 943 15:29 21:52 42:28 ⛏ Fast Castle
14 672 13:30 33:33 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,020 13,365 14,295 1,685 48,365 52,909
19,615 15,216 7,270 1,805 43,906 47,512
20,125 10,177 11,110 1,370 42,782 44,163
18,985 11,454 8,235 3,655 42,329 49,134
12,210 15,365 8,155 3,695 39,425 43,156
18,655 13,792 4,195 1,630 38,272 40,714
13,380 8,787 3,950 2,355 28,472 31,232
6,775 7,700 1,980 2,300 18,755 20,852
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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