AoeStats
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Baltic

512439686Analyzed
4v4 RM · 28d ago on Oct 9, 2026· 50m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1305
+14
🇦🇷 Dravidians · Argentina
1252
+16
🇧🇷 Poles · Brazil
1211
+18
🇦🇷 Mongols · Argentina
1201
+20
vs
🇩🇪 Koreans · Germany
1312
-19
🇲🇦 Khmer · Morocco
1280
-18
🇩🇪 Italians · Germany
1229
-16
🇵🇱 Lithuanians · Poland
1219
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,383 9:42 21:16 44:20 ⚔ Scout Rush
48 2,391 11:28 17:59 36:00 ⛏ Fish Boom FC
45 2,242 9:00 23:46 38:46 ⚔ Archer Rush
39 1,973 10:12 17:36 43:58 ⚔ Scout Rush
38 1,911 12:23 16:25 31:13 ⛏ Fast Castle
37 1,869 9:45 24:13 48:26 ⛏ Fast Castle
35 1,732 10:17 17:05 37:11 ⛏ Fish Boom FC
35 1,765 11:56 15:39 39:20 ⛏ Fish Boom FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
19,335 30,143 14,895 2,735 67,108 69,793
18,045 23,265 13,285 3,750 58,345 67,876
31,140 14,615 8,240 4,000 57,995 71,005
23,215 18,995 11,610 3,000 56,820 58,517
17,250 17,538 10,805 2,435 48,028 61,333
25,280 11,549 9,825 850 47,504 51,675
11,475 16,825 8,520 2,175 38,995 42,275
10,700 8,348 3,655 2,545 25,248 26,205
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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