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African Clearing

511234801Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 52m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Huns · Germany
1201
+12
🇨🇳 Persians · China
1169
+13
🇫🇷 Romans · France
1152
+14
🇨🇳 Spanish · China
1108
+16
vs
🇮🇳 Magyars · India
1195
-16
🇨🇳 Spanish · China
1105
-14
🇹🇼 Mongols · Taiwan
1083
-13
🇧🇷 Slavs · Brazil
1062
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 2,374 12:32 20:31 44:57 ⚔ M@A Rush
42 2,202 15:01 18:56 39:57 ⛏ Fast Castle
35 1,861 14:32 18:17 41:34 ⛏ Fast Castle
29 1,546 12:50 17:06 36:25 ⛏ Fast Castle
28 1,453 11:56 22:16 42:09 ⚔ Scout Rush
22 1,144 15:32 20:12 41:13 ⛏ Fast Castle
17 905 14:04 18:11 34:08 ⛏ Fast Castle
14 760 16:45 24:40 38:46 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,405 13,358 14,020 4,190 57,973 66,712
25,090 10,640 17,130 1,700 54,560 59,167
21,530 10,940 14,870 1,160 48,500 57,269
20,070 9,645 10,395 5,775 45,885 47,518
11,445 19,163 12,150 1,020 43,778 50,697
17,565 16,257 4,290 1,800 39,912 40,476
17,185 14,780 4,330 2,895 39,190 39,715
9,600 11,870 4,420 1,750 27,640 26,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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