AoeStats
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African Clearing

511176511Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 55m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Mongols · Russia
1033
+15
🇨🇳 Teutons · China
1023
+15
🇬🇧 Tupi · United Kingdom
1008
+16
🇨🇳 Turks · China
923
+20
vs
🇺🇸 Lithuanians · United States
1016
-17
🇺🇸 Celts · United States
1008
-17
🇺🇸 Magyars · United States
999
-16
🇦🇷 Mongols · Argentina
987
-16
Player eAPM Actions Feudal Castle Imperial Opening
61 3,391 13:43 17:59 49:58 ⛏ Fish Boom FC
29 1,599 13:01 20:42 36:09 ⛏ Fast Castle
29 1,631 12:52 20:28 52:22 ⚔ FC into Scouts
27 1,486 15:02 18:59 35:40 ⛏ Fast Castle
26 1,421 15:18 20:11 41:09 ⛏ Fast Castle
19 1,066 16:23 27:22 32:50 ⛏ Fish Boom FC
19 1,053 15:07 26:03 44:31 ⚔ Scout Rush
19 1,043 17:25 23:41 37:35

Resources

Player Food Wood Gold Stone Spent Collected
21,945 19,025 9,640 3,545 54,155 75,034
19,425 20,673 11,130 1,405 52,633 60,648
17,235 14,337 7,250 4,615 43,437 45,924
12,530 13,340 10,380 1,910 38,160 41,726
15,370 14,970 4,345 3,290 37,975 42,941
14,300 12,598 8,505 2,380 37,783 41,797
14,490 11,686 7,965 3,110 37,251 40,685
16,560 7,448 9,270 1,735 35,013 35,885
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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