AoeStats
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African Clearing

511388276Analyzed
4v4 RM · 10d ago on Oct 4, 2026· 46m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Poles · Norway
1062
+14
🇧🇪 Georgians · Belgium
1042
+15
🇨🇭 Koreans · Switzerland
1015
+16
991
+17
vs
🇪🇸 Huns · Spain
1097
-18
🇬🇧 Wu · United Kingdom
1063
-17
🇹🇷 Turks · Türkiye
974
-14
🇲🇽 Vikings · Mexico
957
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,688 16:06 20:08 — ⚔ FC into Archers
39 1,830 13:39 18:11 35:27 ⛏ Fast Castle
26 1,236 15:21 21:23 36:09 ⚔ Archers into Towers
26 1,201 13:46 18:52 33:37 ⛏ Fast Castle
25 1,171 15:11 20:12 44:04 ⛏ Fast Castle
19 896 15:49 38:44 — ⚔ Drush FC
12 569 16:23 26:15 39:09 ⛏ Fast Castle
8 376 13:30 28:28 —

Resources

Player Food Wood Gold Stone Spent Collected
16,895 11,295 9,465 4,230 41,885 44,560
21,695 7,883 9,865 1,620 41,063 46,442
12,645 15,553 7,630 2,745 38,573 40,214
17,470 8,215 8,730 2,250 36,665 38,704
15,040 6,295 5,300 1,500 28,135 30,155
4,775 5,691 2,765 300 13,531 14,254
6,090 5,615 1,550 200 13,455 13,292
5,625 4,800 540 2,085 13,050 13,949
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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