AoeStats
← 2571393484

Arena

511513138Analyzed
4v4 RM · 12d ago on Oct 5, 2026· 52m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Georgians · China
575
+23
🇹🇷 Turks · Türkiye
569
+24
🇨🇳 Persians · China
484
+26
🇺🇦 Italians · Ukraine
438
+27
vs
🇨🇳 Wu · China
798
-27
🇨🇭 Turks · Switzerland
772
-26
🇹🇷 Bohemians · Türkiye
754
-25
🇺🇸 Hindustanis · United States
653
-22
Player eAPM Actions Feudal Castle Imperial Opening
30 1,559 10:44 15:33 29:10 ⛏ Fast Castle
25 1,286 10:01 16:38 29:55 ⛏ Fast Castle
21 1,119 11:43 17:51 41:01 ⛏ Fast Castle
21 1,079 11:10 20:19 34:19 ⛏ Fast Castle
20 1,045 11:55 21:41 43:04 ⛏ Fast Castle
20 1,045 9:44 18:39 33:50 ⛏ Fast Castle
16 823 16:15 23:36 37:46 ⛏ Fast Castle
13 682 12:56 26:29 39:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,970 13,605 13,925 7,375 63,875 90,455
27,305 16,505 15,825 3,760 63,395 79,419
13,730 12,820 13,130 1,790 41,470 60,097
14,695 14,595 7,800 2,250 39,340 42,197
15,630 10,760 8,990 1,750 37,130 55,709
12,200 11,535 3,975 1,600 29,310 41,006
14,020 5,550 5,200 2,050 26,820 36,446
11,290 9,920 3,440 1,890 26,540 31,020
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.