AoeStats
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Arabia

514910293Analyzed
4v4 RM · 13h ago on Oct 19, 2026· 72m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
1081
+16
🇦🇷 Magyars · Argentina
1054
+17
🇦🇷 Britons · Argentina
1031
+18
🇦🇷 Franks · Argentina
1031
+18
vs
🇪🇸 Inca · Spain
1111
-18
🇦🇷 Spanish · Argentina
1111
-18
🇺🇾 Ethiopians · Uruguay
1067
-17
🇧🇪 Italians · Belgium
1043
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 4,154 9:22 21:05 39:58 ⚔ Scout Rush
44 3,232 11:02 17:01 36:36 ⛏ Fast Castle
41 2,994 10:28 21:18 48:13 ⚔ Champi Rush
34 2,449 10:46 25:03 70:39 ⚔ Scout Rush
29 2,129 10:08 24:40 41:50 ⚔ Archer Rush
27 1,989 11:05 22:59 42:45 ⚔ Skirms into Archers
24 1,779 10:35 14:23 44:10 ⛏ Fast Castle
17 1,217 11:38 16:01 43:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,320 23,576 29,775 2,445 96,116 98,001
34,940 23,932 11,835 4,680 75,387 76,683
25,835 21,696 7,695 3,755 58,981 59,700
23,145 18,852 9,175 1,245 52,417 63,980
14,610 19,817 12,610 4,385 51,422 64,266
18,710 15,650 10,215 5,865 50,440 53,283
22,130 8,250 11,875 1,395 43,650 45,495
16,050 13,591 4,415 1,635 35,691 36,933
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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