AoeStats
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Black Forest

511607078Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 38m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Poles · Italy
1164
+12
🇩🇪 Turks · Germany
1159
+12
🇩🇪 Khmer · Germany
1126
+13
🇨🇱 Danes · Chile
1098
+14
vs
🇩🇪 Spanish · Germany
1082
-13
🇩🇪 Bulgarians · Germany
1077
-13
🇩🇪 Malians · Germany
1076
-13
🇩🇪 Ethiopians · Germany
1043
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 1,286 12:24 17:15 29:21 ⛏ Fish Boom FC
29 1,148 12:34 16:30 37:51 ⛏ Fast Castle
27 1,060 11:27 17:09 29:15 ⛏ Fish Boom FC
25 962 11:07 15:06 35:34 ⛏ Fast Castle
22 851 12:37 18:28 — ⛏ Fast Castle
21 832 11:43 16:55 24:10 ⛏ Fish Boom FC
16 639 12:23 16:41 31:54 ⛏ Fast Castle
15 584 12:26 21:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,700 11,420 19,895 2,250 64,265 69,852
21,875 10,225 10,930 1,135 44,165 48,958
15,960 13,311 8,975 950 39,196 44,417
12,100 14,760 9,755 880 37,495 45,723
13,670 12,252 7,360 2,040 35,322 38,044
10,495 9,652 2,165 940 23,252 27,038
7,885 9,476 2,030 2,600 21,991 25,318
7,870 7,893 2,475 2,015 20,253 20,511
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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