AoeStats
← EL PESCADO RAUL

Black Forest

513000385Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 55m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Bulgarians · Argentina
735
+19
🇧🇷 Chinese · Brazil
675
+21
🇦🇷 Teutons · Argentina
638
+22
🇺🇸 Teutons · United States
606
+23
vs
🇹🇷 Khmer · Türkiye
808
-22
🇹🇷 Bohemians · Türkiye
792
-22
🇹🇷 Vietnamese · Türkiye
786
-21
🇹🇷 Teutons · Türkiye
750
-20
Player eAPM Actions Feudal Castle Imperial Opening
22 1,195 10:00 17:32 32:36 ⛏ Fast Castle
16 887 15:00 25:01 42:14 ⛏ Fast Castle
15 822 11:04 21:24 38:57 ⛏ Fast Castle
14 780 11:24 17:28 34:15 ⛏ Fast Castle
14 785 11:07 18:49 29:22 ⛏ Fast Castle
14 753 11:13 19:38 30:49 ⛏ Fast Castle
13 745 14:41 21:11 37:37 ⛏ Fast Castle
12 642 12:32 21:59 33:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,405 24,645 16,075 2,800 70,925 73,490
25,575 12,155 16,670 2,800 57,200 77,022
22,205 17,955 13,405 950 54,515 76,753
20,045 15,066 16,660 2,260 54,031 66,487
21,380 17,971 10,135 3,285 52,771 56,441
21,345 13,809 11,190 3,575 49,919 59,188
20,070 15,885 10,065 2,420 48,440 54,639
18,355 16,835 8,910 2,460 46,560 53,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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