AoeStats
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African Clearing

512638580Analyzed
4v4 RM · 27d ago on Oct 10, 2026· 40m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Dravidians · China
1164
+15
🇫🇷 Huns · France
1159
+15
🇷🇺 Berbers · Russia
1147
+16
🇹🇼 Varangians · Taiwan
1138
+16
vs
🇨🇳 Hindustanis · China
1297
-22
1222
-19
🇨🇳 Spanish · China
1042
-11
🇨🇳 Slavs · China
988
-10
Player eAPM Actions Feudal Castle Imperial Opening
47 1,904 13:43 17:59 35:30 ⛏ Fast Castle
42 1,687 12:38 16:51 — ⚔ Archers FC
40 1,611 11:48 24:58 — ⛏ Fish Boom
35 1,393 12:34 17:52 32:04 ⛏ Fast Castle
33 1,339 11:58 22:23 — ⚔ Scout Rush
32 1,289 13:48 20:35 — ⚔ Scout Rush
26 1,032 13:04 18:11 37:20 ⛏ Fast Castle
13 533 13:27 38:52 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
16,695 14,149 8,700 3,415 42,959 47,699
19,910 10,229 6,400 5,280 41,819 48,154
15,250 8,536 5,260 1,795 30,841 35,925
14,555 8,835 4,525 1,800 29,715 34,151
12,815 8,750 2,695 2,205 26,465 28,561
10,910 9,740 3,935 1,520 26,105 29,639
8,495 9,306 6,525 400 24,726 26,891
5,110 5,093 475 800 11,478 11,010
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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