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Arena

512400558Analyzed
4v4 RM · 27d ago on Oct 9, 2026· 49m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Saxons · Colombia
1051
+13
🇨🇴 Vietnamese · Colombia
1051
+13
🇲🇽 Byzantines · Mexico
1031
+14
🇺🇸 Saracens · United States
987
+16
vs
🇻🇳 Italians · Vietnam
1034
-15
🇪🇸 Franks · Spain
1001
-15
🇹🇼 Ethiopians · Taiwan
995
-14
🇿🇦 Magyars · South Africa
943
-12
Player eAPM Actions Feudal Castle Imperial Opening
53 2,641 12:03 16:29 29:42 ⛏ Fast Castle
38 1,877 10:35 14:39 30:30 ⛏ Fast Castle
28 1,398 10:17 14:30 27:13 ⛏ Fast Castle
28 1,372 11:45 20:38 — ⚔ FC into Scouts
16 805 9:59 14:34 37:39 ⛏ Fast Castle
16 792 12:50 17:24 36:26 ⛏ Fast Castle
15 745 12:08 16:33 30:10 ⛏ Fast Castle
12 590 10:00 20:44 29:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,585 21,950 16,965 2,900 68,400 75,321
24,930 17,380 10,825 3,550 56,685 67,401
18,825 20,630 13,375 2,850 55,680 64,350
20,050 17,974 8,070 2,165 48,259 51,905
14,250 16,970 11,275 2,250 44,745 50,190
19,700 9,105 10,745 2,280 41,830 50,124
12,950 12,257 5,505 1,775 32,487 46,158
8,065 10,475 6,940 1,600 27,080 30,903
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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