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African Clearing

511705903Analyzed
4v4 RM · 24d ago on Oct 6, 2026· 58m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1138
+12
🇦🇷 Franks · Argentina
1057
+15
1023
+16
🇭🇰 Vietnamese · Hong Kong SAR China
1019
+17
vs
🇳🇴 Lithuanians · Norway
1143
-20
🇨🇱 Japanese · Chile
1095
-17
🇻🇳 Malians · Vietnam
966
-12
🇨🇳 Goths · China
946
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 2,531 16:25 20:27 38:48 ⛏ Fast Castle
43 2,498 13:35 17:39 36:37 ⛏ Fish Boom FC
43 2,525 16:49 21:42 33:04 ⛏ Fast Castle
31 1,800 14:18 19:51 33:59 ⛏ Fast Castle
28 1,668 12:47 18:03 38:51 ⛏ Fast Castle
27 1,606 13:58 17:59 33:00 ⛏ Fast Castle
26 1,525 15:35 20:14 37:33 ⛏ Fast Castle
23 1,363 18:11 22:50 35:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,700 37,114 11,160 3,295 89,269 93,627
33,650 19,461 27,730 3,285 84,126 93,928
42,115 16,355 24,185 1,050 83,705 97,864
29,795 31,028 14,395 4,075 79,293 90,893
29,520 19,282 18,335 4,845 71,982 77,968
20,570 24,000 15,995 3,680 64,245 81,567
27,770 9,400 11,105 3,100 51,375 61,098
21,740 14,824 4,890 1,650 43,104 44,629
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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