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African Clearing

511195457Analyzed
4v4 RM · 27d ago on Oct 4, 2026· 52m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Franks · Australia
1040
+34
🇦🇺 Italians · Australia
939
+15
🇦🇺 Bohemians · Australia
936
+15
🇦🇺 Persians · Australia
932
+15
vs
🇻🇳 Malians · Vietnam
980
-16
🇧🇷 Chinese · Brazil
914
-14
🇺🇸 Danes · United States
898
-13
🇦🇷 Varangians · Argentina
892
-13
Player eAPM Actions Feudal Castle Imperial Opening
31 1,625 14:32 21:19 —
25 1,288 16:12 21:14 45:51 ⛏ Fast Castle
17 883 14:28 20:43 41:51 ⚔ Archers FC
16 827 19:52 29:02 45:51 ⚔ M@A Rush
13 699 15:23 32:05 — ⚔ Scouts into Towers
12 632 13:07 — — ⚔ Archers into Skirms
10 524 16:39 — — ⚔ M@A into Towers into Archers
8 433 15:40 20:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,645 16,160 4,945 2,960 46,710 52,549
14,870 7,900 6,870 3,000 32,640 40,388
13,050 6,280 3,995 1,525 24,850 26,600
9,575 8,235 4,225 2,555 24,590 33,676
6,675 3,818 925 1,045 12,463 15,932
6,285 3,025 505 1,450 11,265 11,715
3,465 2,560 530 225 6,780 7,938
3,090 1,875 670 355 5,990 6,121
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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