AoeStats
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Black Forest

507695474Analyzed
4v4 RM · 2mo ago on Sep 19, 2026· 46m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1026
+31
1011
+13
🇫🇷 Turks · France
1005
+14
🇦🇺 Bengalis · Australia
921
+16
vs
🇹🇷 Saracens · Türkiye
993
-16
🇬🇧 Tupi · United Kingdom
952
-14
🇮🇪 Ethiopians · Ireland
950
-14
🇩🇪 Poles · Germany
901
-12
Player eAPM Actions Feudal Castle Imperial Opening
35 1,619 13:16 17:08 36:17 ⛏ Fast Castle
33 1,537 13:36 17:18 36:40 ⛏ Fast Castle
21 966 12:16 16:15 34:55 ⛏ Fast Castle
20 920 13:01 22:49 35:59 ⛏ Fast Castle
16 727 12:50 20:54 35:14 ⛏ Fast Castle
14 670 13:32 19:13 32:28 ⛏ Fish Boom FC
11 519 16:55 25:33 45:35 ⛏ Fish Boom FC
10 448 12:05 19:49 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,640 28,108 7,400 1,180 62,328 66,883
20,020 23,463 10,645 4,910 59,038 64,388
22,635 10,136 13,350 2,900 49,021 57,597
18,360 13,729 12,745 750 45,584 49,028
14,600 9,590 8,685 3,150 36,025 47,491
9,250 13,344 5,200 1,560 29,354 32,865
11,900 9,697 3,120 2,260 26,977 37,961
5,525 4,395 825 915 11,660 15,257
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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