AoeStats
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African Clearing

513519485Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 44m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Vikings · United States
1543
+14
🇨🇳 Mongols · China
1507
+16
🇨🇳 Poles · China
1495
+16
🇦🇷 Berbers · Argentina
1485
+16
vs
🇩🇪 Saxons · Germany
1544
-18
🇺🇸 Malians · United States
1488
-15
🇺🇸 Vietnamese · United States
1488
-15
🇨🇴 Mongols · Colombia
1469
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,163 13:10 32:09 — ⚔ M@A Rush
44 1,959 12:13 24:19 43:44 ⚔ Scout Rush
40 1,814 11:40 24:22 37:33 ⚔ Scout Rush
29 1,283 12:59 17:00 — ⛏ Fast Castle
28 1,243 12:17 17:57 41:05 ⛏ Fast Castle
27 1,193 11:47 15:37 33:47 ⛏ Fast Castle
20 914 13:33 18:12 — ⛏ Fast Castle
14 613 13:33 19:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,055 17,619 11,905 1,250 57,829 66,880
22,910 13,310 12,850 1,550 50,620 56,148
17,595 16,317 9,350 2,350 45,612 47,023
12,925 12,435 7,070 3,425 35,855 42,803
9,300 11,384 3,295 5,015 28,994 31,502
13,350 8,766 1,815 1,820 25,751 26,663
9,360 9,040 770 1,500 20,670 20,862
8,120 7,450 1,480 825 17,875 17,788
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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